Dev Log #9


The development of this game is on the surface level is done. All thing such as rules and mechanics has been sorted out and the art asset we are waiting for is for the box the board game is coming in. After extensive playtesting we have refined and polished how we word certain keywords.  

The things to do this coming week are to make changes and implement some of the feedback from last and this week's playtest results. Things to change include:

  • Tweaks on the board
  • Color on attack cards looking similar to resource requirements 
  • Change how the move forward cards look

Since we are ahead of schedule we will try to make changes to the game to give it another level to how the game is played. Also, we want the player to use sabotage cards more often so we want the player to be rewarded for doing so.

On the production side of things, all the sorting work is done. We know how much it will cost to make one full board game. Right now we are waiting for the art asset to be reviewed and finalized. 

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